Wizardry III - The Legacy of Llylgamyn
Platform: Commodore 64
Gametype: Undefined
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A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves ravage the land. The Sages believe the Orb of Scrying is the city's salvation, but it is guarded by the dragon L'kbreth. A band of explorers must once again venture forth in search of the Orb.

Legacy of Llylgamyn is the third entry in the Wizardry series. Like its predecessors, it is a first-person dungeon-crawling role-playing game in which the player assembles a party of up to six characters and explores a large maze-like dungeon, fighting randomly appearing enemies in turn-based combat and occasionally returning to the game's only town to rest, buy supplies, and outfit the characters. Characters must be imported from either the first or the second game. 

Character classes, combat system, and overall gameplay mechanics are very similar to those of the two previous games. Good, evil and neutral alignment, however, plays a larger role. While the first level of the dungeon is accessible to everyone, the other five levels impose alignment restrictions, requiring the party either to have at least one good or bad character, or contain no neutral characters.

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Description from the packaging:

Requires characters of any level created with Proving Grounds.
The Third Scenario.

Features:
Full screen 3D maze display.
Revolutionary window graphics system.
Improved combat sequence.
6 Levels of hi-res mazes.
For ages 10 to adult.
For 1 to 6 players.

A generation has passed in the Kingdom of Llylgamyn since an intrepid band of adventurers regained the ancient armor of the Knight of Diamonds and the Staff of Gnilda. Under the protection of the Staff, and the wise guidance of those same adventurers and their descendants, Llylgamyn has become a place of beauty.

Recently though, the peace of Llylgamyn has been disturbed, not by evil men and bloody conflict, but rather by the forces of nature itself. For years, unsettling tales of freak earthquakes, sudden changes in weather and mighty tidal waves have been whispered from ear to ear. Only the very foolish, and the very wise, heeded these warnings. But when the formerly peaceful seas around the island colony of Arbithea rose and swallowed it, and a massive earthquake damaged the temple of Gnilda, the citizens of Llylgamyn knew that something was very, very wrong. Some said it was the beginning of the end of the world itself!

The sages of Llylgamyn have agreed that there is but one hope, a mystical Orb guarded by the great Dragon L'kbreth. With it, they can at least determine what is causing the disasters now being reported almost every day. They call upon you, the descendants of the adventurers of "Knight of Diamonds", to take up their memories and their weapons, to seek mighty L'kbreth, and to win from her the Orb. Now you must go forth into the unknown to save your people... This is the Legacy of Llylgamyn!

"Legacy of Llylgamyn" is the third scenario in the classic Wizardry series, acknowledges to be the most popular microcomputer fantasy role-playing game in history. It is the first scenario to be designed by the Wizardry Adventurer's Research Group (W.A.R.G.), whose members include Robert Del Favero, Jr., Joshua D. Mittleman and Samuel Pottle. The WARG group was responsible for playtesting the original Wizardry game.
